Guyanese pupils gifted game-changing literacy Graphogame app
Karen Abrams
Karen Abrams

IN view of the successful roll-out in countries across the globe and more recently in Jamaica’s primary education system, Guyana’s schoolchildren will now have access to the Graphogame literacy app through collaborations between GTT Business Solutions & STEMGuyana.

According to a release, linguists, neuropsychologists and speech pathologists from the Finland-based Grapho Group developed Graphogame after 25 years of research. Graphogame is an educational game, with proven efficacy in achieving basic literacy, equal to one-to-one teacher support, among children in the four to nine age group. The game has been used in Finland for the past 10 years and has subsequently been adopted in the United States, Jamaica and other countries, with impressive results.

“The app is made available to all Guyanese schoolchildren, courtesy of STEMGuyana and is incorporated into the organisation’s IDB and Tullow Oil-funded Learning pod programme.

A pupil interacting with Grapho app2

STEMGuyana has partnered with GTT Business Solutions in the game’s roll-out phase of implementation, by notifying parents via a sponsored national SMS campaign and virtual launch event,” the release said.

Commenting on the partnership, Chief Commercial Officer (CCO) for GTT Business Solutions, Orson Ferguson, said,
“We continue to support innovative initiatives through organisations such as STEMGuyana towards our customer promise – innovate for all in our country,” said GTT Business Solutions Chief Commercial Officer, who added: “The pandemic has definitely created a learning gap; however, we’ve provided data solutions to many communities to help lessen this impact; this collaboration is yet another support effort to ensure as we return to normalcy, students have that added element to ensure continuous learning. The pilot roll-out in Jamaica has demonstrated that this app can play a very important role in bridging gaps in our early childhood education system, which are now widening as a result of COVID-19,” said Simone Sobers, founder of WWKIDS, and sponsor responsible for Graphogame’s roll-out in Jamaica.

“It is interactive, intuitive and user friendly, and best of all, it is free. Once downloaded, it can be played without connectivity and data, which is significant at a time when children may have increased access to devices through several governmental and private-sector initiatives, but still lack connectivity and have no access to data,” she continued.
Parents and students can download the Graphogame App FREE on any device by accessing the following link www.STEMGuyana.com/graphogame, the release noted.

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